Graphics and Game Gems Database

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Articles by Peter Shirley

Radiosity Via Ray Tracing
Peter Shirley
Graphics Gems II, Pages 306–310
Nonuniform Random Point Sets via Warping
Peter Shirley
Graphics Gems III, Pages 80–83
Ray Tracing with the BSP Tree
Kelvin Sung, Peter Shirley
Graphics Gems III, Pages 271–274
Multi-Jittered Sampling
Kenneth Chiu, Peter Shirley, Changyaw Wang
Graphics Gems IV, Pages 370–374