Keeping a Massively Multiplayer Online Game Massive, Online, and Persistent
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Edited by Kim Pallister Charles River Media, 2005 ISBN 1-58450-352-1 |
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603–610 |
| Citation: |
Shea Street. “Keeping a Massively Multiplayer Online Game Massive, Online, and Persistent”. In Game Programming Gems 5, Charles River Media, 2005, pp. 603–610. |
| BibTeX entry: |
@incollection{ref,
author = {Shea Street}, title = {Keeping a Massively Multiplayer Online Game Massive, Online, and Persistent}, booktitle = {Game Programming Gems 5}, editor = {Kim Pallister}, publisher = {Charles River Media}, year = {2005}, pages = {603--610} } |
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