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Real-Time Halftoning: Fast and Simple Stylized Shading

Authors:
In book:
Game Programming Gems 4
Edited by Andrew Kirmse
Charles River Media, 2004
ISBN 1-58450-205-9
Pages: 443–449
Citation: Bert Freudenberg, Maic Masuch, and Thomas Strothotte. “Real-Time Halftoning: Fast and Simple Stylized Shading”. In Game Programming Gems 4, Charles River Media, 2004, pp. 443–449.
BibTeX entry: @incollection{ref,
author = {Bert Freudenberg and Maic Masuch and Thomas Strothotte},
title = {Real-Time Halftoning: Fast and Simple Stylized Shading},
booktitle = {Game Programming Gems 4},
editor = {Andrew Kirmse},
publisher = {Charles River Media},
year = {2004},
pages = {443--449}
}