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GPU Tessellation: We Still Have a LOD of Terrain to Cover

Authors:
In book:
OpenGL Insights
Edited by Patrick Cozzi and Christophe Riccio
CRC Press, 2012
ISBN 978-1-4398-9376-0
Pages: 145–162
Citation: António Ramires Fernandes and Bruno Oliveira. “GPU Tessellation: We Still Have a LOD of Terrain to Cover”. In OpenGL Insights, CRC Press, 2012, pp. 145–162.
BibTeX entry: @incollection{ref,
author = {António Ramires Fernandes and Bruno Oliveira},
title = {GPU Tessellation: We Still Have a LOD of Terrain to Cover},
booktitle = {OpenGL Insights},
editor = {Patrick Cozzi and Christophe Riccio},
publisher = {CRC Press},
year = {2012},
pages = {145--162}
}