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Terrain and Ocean Rendering with Hardware Tessellation

Authors:
In book:
GPU Pro 2
Edited by Wolfgang Engel
A K Peters, 2011
ISBN 978-1-56881-718-7
Pages: 3–14
Citation: Xavier Bonaventura. “Terrain and Ocean Rendering with Hardware Tessellation”. In GPU Pro 2, A K Peters, 2011, pp. 3–14.
BibTeX entry: @incollection{ref,
author = {Xavier Bonaventura},
title = {Terrain and Ocean Rendering with Hardware Tessellation},
booktitle = {GPU Pro 2},
editor = {Wolfgang Engel},
publisher = {A K Peters},
year = {2011},
pages = {3--14}
}